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Video Game Thoughts

The Tragic Underuse of The Tangled Shore
Posted on October 15, 2019October 15, 2019

The Tragic Underuse of The Tangled Shore

As much as the focus in Destiny has been on the new Shadowkeep content, going back to play in some of the older areas, specifically The Tangled Shore, has been interesting to see where it sits after a year of content drops, and what could have been done differently. I say this because it’s an … Continue reading The Tragic Underuse of The Tangled Shore

Impressions: First Week of Shadowkeep
Posted on October 11, 2019

Impressions: First Week of Shadowkeep

Spring is here, the birds are chirping and a new Destiny expansion blooms before us. I know this analogy doesn’t work for you Northern Hemisphere dwellers, but the point is you can (almost) set your watch to it, so what’s good and bad in the first week of Shadowkeep? Out of all the yearly expansions … Continue reading Impressions: First Week of Shadowkeep

Borderlands 3’s End Game could be a lot Better
Posted on September 28, 2019

Borderlands 3’s End Game could be a lot Better

Now I’ve played a lot more of Borderlands 3 and experienced some of its end game, I have thoughts about how Gearbox have designed the systems you engage with.  End game Borderlands encompasses two systems that stack on top of each other; True Vault Hunter and Mayhem mode. True Vault Hunter Mode is simply new … Continue reading Borderlands 3’s End Game could be a lot Better

Why is the Intro so Fucking Loud and Other Early Impressions of Borderlands 3
Posted on September 18, 2019

Why is the Intro so Fucking Loud and Other Early Impressions of Borderlands 3

Seriously, every time I boot up Borderlands 3 I have to take off my headset. As the 2K and Gearbox logos pop up on the screen I’m greeted with insanely loud audio and I have no idea why this happens as the game even on max volume doesn’t blast like the intro does.  It’s an … Continue reading Why is the Intro so Fucking Loud and Other Early Impressions of Borderlands 3

Total War: Warhammer 2 is (Finally) Getting its DLC Right
Posted on September 11, 2019

Total War: Warhammer 2 is (Finally) Getting its DLC Right

On September 11th we will be getting the latest DLC for Total War: Warhammer 2 (to be referred to as TW:W2 henceforth because I don’t want to type that again) and I’m very excited for it. Creative Assembly’s implementation of DLC has drawn criticism in the past, especially in regards to the Warhammer franchise, and … Continue reading Total War: Warhammer 2 is (Finally) Getting its DLC Right

Bungie’s Shadowkeep Info is Kinda Confusing
Posted on September 9, 2019

Bungie’s Shadowkeep Info is Kinda Confusing

In the leadup to Destiny’s latest big DLC drop Shadowkeep, there has been a flurry of communication as Bungie attempt to articulate the swathe of changes coming to the game and content structure as a whole. Now when I say they’re attempting to do this I mean it in the nicest way possible, because it’s … Continue reading Bungie’s Shadowkeep Info is Kinda Confusing

My thoughts on Classic WoW
Posted on September 6, 2019

My thoughts on Classic WoW

It’s finally here. The thing everybody calls back to every time they bemoan the modern ‘casual’ MMO landscape. Classic World of Warcraft has returned in an official capacity, and based on how it’s taken over the internet, it’s making an impression on a lot of people. But what’s it actually like playing a game from … Continue reading My thoughts on Classic WoW

The Problem with Guns as Loot
Posted on August 20, 2019

The Problem with Guns as Loot

Lootin’ and shootin’. We’ve all loved it since Borderlands smooshed the two together like french fries in soft serve, and it’s hard to remember a time before all guns had a random assortment of stats and perks. I’ve largely been supportive of this as both a huge RPG and FPS fan, but after pouring countless … Continue reading The Problem with Guns as Loot

Final Fantasy XIV and Me
Posted on August 13, 2019August 13, 2019

Final Fantasy XIV and Me

“Final Fantasy XIV is the best story in video games!” “It’s actually probably the best game ever made!” We all have a friend who says this endlessly, or at least you’ve seen it repeated online enough to tell you it’s a running theme when ever this game gets mentioned. What they tend to gloss over, … Continue reading Final Fantasy XIV and Me

Anthem Doesn’t Understand How To Use Its Best Feature
Posted on July 17, 2019July 17, 2019

Anthem Doesn’t Understand How To Use Its Best Feature

Throughout the recent deluge of criticism of Anthem from every facet of the internet, one thing rings true; flying around in a mech suit is fun. It’s rare that a game gives you the freedom of movement that Anthem delivers, and I agree like many that it’s the one beacon of hope in an otherwise … Continue reading Anthem Doesn’t Understand How To Use Its Best Feature

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